Honeyselect 2 libido: gameplay & first impressions


Article by Matt S.

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Note: None of the below is any more NSFW that what you’ll usually see on DDNet, và please read through it all, because I’m not actually going to spend long talking about the “adult” side of the game. Just in case you skim through the first couple of paragraphs and think this is a “review” of an adult trò chơi rather than a more sociological discussion piece. 

Recently, Fakku – an adult entertainment quảng cáo online that typically focuses on manga, but has been selling adult games for some time – announced that it would be publishing a game for the first time itself, developer Illusion’s Honey Select. Honey Select is a remarkably simple game. In it, you create a female character, and then “interact” with her in a hotel that you’re both staying at. Và by “interact” I vị of course mean have sex with her all over the place. The game supports an apparently bewildering number of different sex acts, from the thắm thiết right through lớn stuff that would make 50 Shades of Grey seem positively prudish. Each character has her own personality, and each interaction has a different result, which can affect the way the woman responds to you. Offend her enough by doing stuff with her she doesn’t lượt thích and she’ll leave the hotel, & that appears lớn be what the trò chơi considers lớn be a “lose state”.

At least, the above seems to lớn be what the game’s about, based on what I’ve read from tapping around the mạng internet for people that play these kinds of games & then write about them in English. The test doesn’t give you much of a sense of all that. Yes, khổng lồ go with the announcement, Fakku also threw up a demo, which allows you to experience the game’s character creator, as well as one particularly benign sex scene (starts with kissing, progresses lớn standard run-of-the-mill missionary sex).

Now, before I get on lớn the character creator bit, which is the real point of this article, I’ll quickly address that one particular “gameplay” scene, because it’s quite ridiculous in how bad it really is. Take for example the kissing. When the characters are “kissing” you get all the sounds alright, but there’s always a noticeable gap between the lips. Things get even worse when it gets time khổng lồ put the man bit… places. It (the man bit) simply clips into và out of the woman character’s body, with no.. Adjustments to lớn her body toàn thân the way that normally happens with sex. The “gameplay” doesn’t actually involve anything more than scrolling the mouse wheel up and down lớn adjust the pace of which things are happening until you find a tốc độ that either of the characters are happy with. Doing that will start to increase a meter, & then when it’s maxed out, you’ve got a choice; you can either finish yourself (inside or all over her, porn-style), or you can let her orgasm, in which case the scene somehow finishes before you do.

If you decide khổng lồ put your… pleasure… ahead of her’s, the grand finale is the most ridiculous depiction of semen that you could imagine. Think physics-free water (PlayStation 1 games having better water effects), and it just rounds out what is a thoroughly unconvincing depiction of sex. Given that the full version of the trò chơi is 80 per cent about sex, it’s quite incredible how badly the chạy thử sells the full experience, by being not even remotely erotic. Now the full trò chơi will also support Oculus và Vive VR, & who knows, perhaps things will be better looking at it through a VR lens, but I wouldn’t count on it. At the very least it still won’t look lượt thích sex it given that it’s just two character models clipping into one another.

But putting aside the fact that I went from uninterested lớn deeply uninterested in the full version of the trò chơi based on that demo, there are a couple of things that are worth talking about in relation khổng lồ Honey Select, và the reason that I downloaded the demo, and would recommend cấm trẻ em readers vì as well.

The first is the character editor, which is included in the demo. Of the many, many games that I’ve played over the years, is the most in-depth, comprehensive, fundamentally interesting character creator that I’ve ever come across. There are hundreds of different customisation options, allowing you to lớn adjust the most minute details over every element of the body. Slight inflections in the direction of the eyes. Subtle shifts in the position of the waist. The character creator even splits larger parts of the body, such as the waist, into “upper” và “lower” halves, khổng lồ further tweak the balance between them. Hair can be tweaked according khổng lồ top, sides, & back of the head.

And of course, bust & butt sizes, shapes, and so on can be fine tuned to lớn perfection. This applies both to the female characters, và the male protagonist that represents “you” in the game. Except for the male bit. For some reason that part of the anatomy seems lớn be the only thing that can’t be edited in terms of kích cỡ and so on.

An attempt at building Dee Dee, the DDNet mascot. It’s not perfect, but I got bored soon after getting lớn this point. It was hours of work.

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After you create your character model, it’s then time lớn dress them. Oddly the options here are a little thin at this stage, but it’s something I assume is being held back for the full release… or for gian lận tools, if they’re available. I honestly don’t know if that was a thing with the Japanese version of the game. By the time I had finished creating a character I just dressed them in whatever I clicked on first. Then it’s time to take a photo (with a huge range of different poses available), which represents the save tệp tin in the game’s system, set the character’s personality traits, và bam! You’re ready lớn go.

It’s initially overwhelming khổng lồ work with this character editor, và can honestly take hours of tweaking lớn start to arrive at whatever character you had in mind, but it means a couple of things; firstly, you’d be able khổng lồ create almost anyone you could possibly imagine in there. Yes, the characters in the trò chơi have a slight anime sheen khổng lồ them which prevents them from looking photo-realistic, but it’s still eerily powerful in the way it can approximate real people. A quick glance at the Fakku Twitter feed (that is NSFW, you’ve been warned) shows many of the women who enjoy the lewd things in life sharing their recreations of themselves. Others are creating favourite characters from anime or games. Some are original creations you’d have khổng lồ assume resemble people they know in real life.

This might all sound very uncomfortable – especially given the ability lớn “put yourself” in the game via VR – & certainly given the context of what you’ll then be doing with the characters after you’ve created them there are going lớn be a lot of people who are made very uncomfortable by this, but in so many ways this also represents exactly what giải pháp công nghệ has been threatening to vị for years. A few years ago I went to lớn an art gallery in Japan, và there was a special exhibition going on, where a well-regarded artist (Hiroshi Sugimoto) filled the gallery space with various apocalyptic scenarios. These ranged from meteors striking the planet, lớn nuclear war, and various social catastrophes that meant people simply stopped breeding. One such scenario was described as follows:

The Escapist

Today the world died. Or maybe yesterday. It all began when I went to a Hatsune Miku 3-D (sic) concert as a kid. I couldn’t tell virtual from real. After a childhood immersed in gaming & anime videos, imaginary stuff is more real khổng lồ me than actual things. Lớn most young kids, reality’s the fantasy. It’s lượt thích home grown Zen & everybody’s already reached satori. But enlightenment was a dead end. Folks who spend their whole life dreaming couldn’t be bothered khổng lồ make babies, so the human race just petered out. Trò chơi over.

This of course sounds far-fetched và unbelievable, but there’s already scientific research suggesting there’s more than a grain of truth behind most of the potential apocalyptic scenarios that Sugimoto outlined. There is a risk of a meteor strike, for example. There is a risk of nuclear war. Và there is a risk that people will become so wrapped up in virtual worlds they no longer see the need for conventional interaction with other people.

For example, a man called Donald Hoffman has been doing research into supernormal stimulants (you can watch an excellent TED talk by him here), & basically supernormal stimulants are when something is so “perfect” that it effectively replaces the real world interaction that a person (or animal) should be having. A beetle in australia nearly went extinct when it mistook the design of a certain kind of beer bottle, when discarded on the road, for being a hyper-idealised mate, & stopped breeding with the females of its actual species khổng lồ instead try and breed with the bottle.

Humans might be more intelligent than beetles, but we’re no less susceptible lớn supernormal stimulants – something the advertising industry regularly consults Hoffman for, he told me in a conversation a few years ago. While Honey Select isn’t quite there as it is ridiculously limited by what happens after you’ve created a character, that character creation mode, & premise of the trò chơi is very much that of supernormal stimulant. Especially in the context of the VR capabilities. In the game you’ve got more control than in real life, và its idealised as you want it. As people become more và more busy, the indications are that more và more people will turn lớn experiences lượt thích this, sex robots, & similar, in order khổng lồ satisfy that particular craving. As that experience will be a highly idealised, less time consuming, “superior” solution, there will be little incentive to participate in standard social interactions. Again, there is evidence to tư vấn this; Japan, with its hyper-busy work culture & excess of supernormal stimulants, has a famously plunging birth rate, particularly among younger adults.

That’s not khổng lồ say that Honey Select, or some similar và improved iteration down the track, will in itself be a sign of the over of the world. That’s also not to lớn say that there’s something inherently “immoral” in the existence of supernormal stimulants (though the way they’re designed by be another matter). It’s just an interesting observation khổng lồ make about the way that we’re increasingly supplementing or replacing our experience with the real world with a digital or technology-driven experience that is highly customisable and our own.

On a lighter chú ý to finish; that character creator really is so incredible. Traditionally the adult entertainment industry has often led trends that become more mainstream; it was the adult entertainment industry that drove VHS as a trang chủ film format and was able lớn aggressively monetise the internet faster than anyone. It would be great if these character creation tools could make their way into other games, because compared with what this offers, even the likes of BioWare, và other studios that are well known for their character creators, can’t quite keep up.

Chuyên mục: Tin Tức